Non-Hierarchichal Network Evolutionary System

April 19, 2010

Games, Art and Beyond at Evo*

Filed under: Congress, Real-world applications, Videogames — Tags: , , — fcofdez @ 8:01 am

Not only technology is required for living in balance. This year, besides presenting latest results on Automation Software Testing at Evo* Conference, we have also presented some kind of art for videogames.

New results on Automatic Genetic Terrain Generation were presented at EvoGames 2010, as well as this video on Chapas, the videogame using the technology developed.

Let us know of you want to become beta-tester for Chapas.

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